

Players start with a very small number of cards to be put in their deck. Constructing a deck in Baten Kaitos is much like equipment in your standard RPG. The battle system in Baten Kaitos is split into two elements: building your deck and battle. Unfortunately for Namco, any player of Magic: the Gathering or most other CCGs will find the system dreadfully simple. In fact, someone who’s never had experience with anything beyond Yu-Gi-Oh! or PSO Episode 3 may find Baten Kaitos’ easy-to-learn, easy-to-master system of control and deck-building simply enthralling. The game certainly has appeal to those who aren’t Collectable Card Game (CCG) players. Blank Magnus are also available to capture the essence of things in the world.īaten Kaitos could’ve been the best thing since breaded Slice. In the game, this functions in two ways: outside of battle in puzzles and in the deck for battle. These cards hold the power of the item captured in the Magnus, which can be released when the cards is used. In this world, in the form of cards, exist objects called Magnus.
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However, Baten Kaitos does provide a relatively unique game in a sea of Final Fantasy clones.īaten Kaitos is a world full of strife.

Did Namco succeed in putting out the finest RPG for the GameCube? Yes, they certainly did. Released in November, Namco’s Baten Kaitos was met with open arms by most. Gorgeous pre-rendered backgrounds, an engaging story, and a card-based battle system were supposed to make RPG fans quiver with joy.

Baten Kaitos, the card-based RPG developed by Monolith Soft and Tri-Crescendo, headed by Shinji Noguchi was slated to be one of the most brilliant games on the Nintendo GameCube.
